How easy it is to make signal/slot connections between local and remote objects ?
GCF::RemoteAppAccessPoint* rap = ....
GCF::RemoteObject* remoteObject
= rap->getRemoteObject("ComponentName.ObjectName");
GCF::connect(remoteObject, SIGNAL(someSignal(int,char,QString,QPixmap)),
localObjectPtr, SLOT(someSlot(int,char,QString,QPixmap)));
Isnt this sweet